Tim Cain Initially Planned A Vampire: The Masquerade – Bloodlines Trilogy!

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The co-creator of Fallout has once again drew an interesting style from his renowned background as a video game programmer.

We’ve been following what Cain has been publishing on YouTube (for instance, we’ve listened to that he was preparing a multiplayer mode for Vampire: The Masquerade– Families, which Activision eliminated from his studio Troika Gamings, yet the various other studio didn’t make it occur …). In his new video, he discusses how he went into the development of Vampire: The Pose– Bloodlines too late (he was the designer of the AI for the one in charges) as well as has actually pulled out two layout papers for the prepared follows up. Both would have straight proceeded the story of the first component’s protagonist had the initial act not finished with us passing away …

The very first follow up would certainly have been subtitled Exodus, based upon the suggestion of Gehenna. It would be a vampire armageddon brought on by the increase of the thin-blooded and also the return of the original vampire, Caine. “Both records I located for follows up are dated when I began in late autumn 2003. I’m pretty certain these were done by demand, that Activision claimed, ‘Hey, when you end up, what do you think you’ll do afterward?’ Both of the design files are unfinished. In Exodus, you are leaving from what you simply carried out in Families in Los Angeles, yet you’re not the only one escaping. Gehenna is coming, and several vampires are attempting to go out. You most likely to Barstow since that’s where vampires would be least most likely to go, as well as not just are you being sought, but there are currently some vampires in Barstow, so it’s an inquiry of whether they will certainly assist you or harm you. Yet Barstow is where the whole video game occurs,” states Cain.

The paper points out the third video game, Final Nights, which takes the tale from Barstow back to Las vega, and also Cain states Gehenna’s occurring should not have actually been long in coming. The various other concept called the sequel Bloodhunt, a term a fight royale has been utilizing ever since, yet Troika’s Bloodhunt is similar to Exodus: “You’re attempting to reach Las vega, and you’ve sent your ghouls ahead of you. They didn’t reach Las vega. You make it to a vehicle quit outside Barstow, where you are assaulted by a number of the clans in Las vega, all the ones you made upset. So that one only had actually designed the very first act, so possibly it would certainly go on to Las vega later on.” Surprisingly, Cain says, both concepts were set in Barstow, yet the studio started planning a sequel, so they were expecting a trilogy.

It would certainly have been nice.

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